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- CHANGE ANIMAL TYPE STARDEW VALLEY SAVE EDIT MOD
- CHANGE ANIMAL TYPE STARDEW VALLEY SAVE EDIT FULL
- CHANGE ANIMAL TYPE STARDEW VALLEY SAVE EDIT MODS
If a single map already contains this number of monsters, the mod will skip spawning any additional monsters there. If disabled, only "personal" config files in the FarmTypeManager/data folder will be used.Įnables or disables -level messages in the SMAPI error log.Įnables or disables debug messages when Expanded Preconditions Utility (EPU) is used to check preconditions.
CHANGE ANIMAL TYPE STARDEW VALLEY SAVE EDIT MODS
This may be helpful if other mods use similar command names.Įnables or disables any installed content packs for Farm Type Manager. NameĮnables or disables this mod's commands in the SMAPI console. They change the behavior of the mod itself, rather than a specific farm or content pack. These settings are in the config.json file, which is in the mod's main folder: Stardew Valley\Mods\FarmTypeManager. Example: "MyModName.CustomMonster" Mod Settings
CHANGE ANIMAL TYPE STARDEW VALLEY SAVE EDIT FULL
The full provided name should be used in the MonsterName setting. The command will list the primary name of each monster from Stardew Valley itself, and then scan other mods for custom monster classes.
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Whether the tile is "Diggable" with tools.whereamiĮnter whereami in SMAPI's console to display information about the current map, including: They can also be disabled in Farm Type Manager's config.json file if desired. These commands require the Console Commands mod, which is installed automatically by SMAPI. This mod adds the following commands to SMAPI's console. Spawn forage and respawn existing stumps on the farm Examplesīelow are a few examples of changes you can make to your character's configuration file, spawning various things on your farm or the other in-game maps. Its console commands will still function, though. Note: This mod will be disabled in multiplayer when you play as a farmhand (i.e. Exit your farm and reload it, or progress to the next in-game day.Customize the file's settings (see Examples or Settings) and save your changes.Load it with the ConfigEditor.html file in the FarmTypeManager folder, or edit manually with any text editor. json file with your character's name on it. json configuration file for your character in the Stardew Valley\Mods\FarmTypeManager\data folder. Load the farm you want to customize, or create a new character and progress past the game's intro.If you want to customize Farm Type Manager’s settings yourself, follow these instructions: Setup If you use other mods that require Farm Type Manager, then you’re all set here! Unzip FarmTypeManager into your Stardew Valley\Mods folder.Download FarmTypeManager from the Releases page on GitHub or from Nexus Mods.Users can configure the number of objects spawned per day, which areas or terrain types they can spawn on, the chances of spawning each object type, and more. stumps and boulders), ore, and monsters at any location in the game. It can spawn forageable plants, large objects (e.g.
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This mod allows players and modders to customize features from Stardew Valley's different farm maps.